One of the challenges of teaching the Ten Commandments is helping students to understand that God’s directives and prohibitions are broader than they seem.
The month of January marks not only a new year but the start of a fresh series of blogs for Sunday School teachers. The plan over the coming months is to reflect upon and offer teaching ideas related to the Six Chief Parts of Luther’s Small Catechism. The Six Chief Parts are the Ten Commandments, the Apostles’ Creed, the Lord’s Prayer, the Sacrament of Holy Baptism, Confession, and the Sacrament of the Altar. It is my sincere hope that this series will be an edifying confirmation review for you, the teacher, and a useful tool for presenting the basics of the faith to your students.
What is it about the fact that once a person says “don’t do [insert action],” it’s like every fiber of your being all of a sudden wants to do that action? Our family recently received a children’s story called Don’t Push the Button! that seeks to engage that familiar feeling. When the reader does give in and push the button, all kinds of silliness ensues.
The Ten Commandments were given to us by God and recorded for us in Exodus 20. Martin Luther wrote explanations to those commandments that have been so helpful that many still work to memorize them today, several hundred years after they were written.
Red Light, Green Light! It’s a classic children’s game right up there with Duck, Duck, Goose (or dare I say… Duck, Duck, Gray Duck?) and Red Rover, Red Rover. It’s amazing what fun can be had simply by saying the words “red light” and “green light.” The whole game is literally letting children walk on green and stop on red. There are variations of having your back turned on green and suddenly turning around on red to try and catch those that get too close, but the gist is all the same.